alex grad.jpg

Alex Bonesteele

Game Programmer/Developer

  • LinkedIn

A Bit About Me

I am a passionate game programmer with a variety of skills. During my time at AIE, I achieved a major production, collaborated in multiple game jams, and navigated learning remotely. Seeking to become an experienced and established programmer in the gaming industry.

While I was in high school in 2017, I took a Game Design course for both semesters and took a Computer Science year-long course. Midway through the courses, I became deeply interested in game development. The year after, I took the Game Design course second semester and AP Computer Science year long to learn more and enhance more programming skills. After I graduated, I enrolled at the Academy of Interactive Entertainment (AIE) in Seattle, WA to start my career as a Game Programmer in the gaming industry. I also have been participating in Game Jams to expand my Programming knowledge and game dev connections.

Experience

May 2020 - June 2020

January 2021

February 2021 - July 2021

October 2021

November 2021

January 2022

January 2022

February 2022

Cataclysmic Run

Character Programmer

A Side-Scroller Platformer game in Unity for WebGL

  • My First game production

  • Designed Player controller

  • Learned how to animate a 3D model

  • Worked closely with Producer and animators for importing assets and debugging

  • Followed agile project planning practices for 2-week sprints

Lost Bird

Game Programmer

A Single-player flying adventure game in Unity for PC

  • rapidly developed with a virtual team for the 2021 Global Game Jam

  • Created player controller for flying movement and ground movement

  • Designed animator controller for the player to simulate flight

  • Implemented Player audio sounds

What Remains

Gameplay Programmer

Side-Scroller Platformer game developed in Unity for PC

  • Designed enemy animator controllers

  • Implemented AI for enemies and learned how to use Unity's Coroutines

  • Worked closely with Producer and animators for importing assets and debugging

  • Followed agile project planning practices for 2-week sprints

Your Store Has Been Cancelled

Game Programmer

2D Side-Scroller game developed in Unity for WebGL and PC

  • A 3 person team project develop for a Two-week Game Jam

  • Implemented prototype card system and developed UI

  • Learned to integrate a Unity package to animate objects within scripts

Snuggly Spectres

Gameplay Programmer

Single-player game developed in Unity for PC

  • A first-person game developed for a Two-week Game Jam

  • Designed Player controller

  • Implemented player interaction

  • Setup scene transitions

  • Worked closely with the team to fix bugs and issues

Fast Lane

Unity Programmer/Developer

2D single-player Platformer game developed by Unity for PC

  • A 4-person project developed for a one-week Game Jam

  • Developed level design and 2D gameplay mechanics

  • Designed and implemented UI

DualSpirit

Unity Programmer/Developer

2D single-player Puzzle game developed by Unity for PC

  • A 3-person project developed for the 2022 Global Game Jam

  • Developed level design and 2D gameplay mechanics

  • Created and designed prefab assets

The Mutation

Game Programmer/Developer

2D single-player game developed by Unity for PC

  • A 3-person team project developed for a two-week Game Jam

  • Developed AI using a Unity asset package

  • Worked closely with the team to help better understand the Invector Unity asset package

  • 4th in Best Custom Music

February - March 2022

RogueAsylum

Unity Game Developer

2D single-player Roguelike game developed by Unity for PC

  • A 4-person team project developed for a two-week Game Jam

  • Designed and developed a random level generator

  • Rapidly created prototype gameplay mechanics